Apartment

2001

ApartmentViewers are confronted with a blinking cursor. As they type, rooms begin to take shape in the form of a two-dimensional plan, similar to a blueprint. The architecture is based on a semantic analysis of the viewer’s words, reorganizing them to reflect the underlying themes they express. The apartments are then clustered into buildings and cities according to their linguistic relationships.

Apartment is inspired by memory palaces. In a mnemonic technique from a pre-Post-It era, Cicero imagined inscribing the themes of a speech on a suite of rooms in a villa, and then reciting that speech by mentally walking from space to space. Establishing an equivalence between language and space, Apartment connects the written word with different forms of spatial configurations. Launch

Wonderwalker

2000

WonderwalkerA commission of the Walker Art Center, WonderWalker reimagines the 16th/17th-century Wunderkammer as a communal collection space.

The WonderWalker is a collection of shared objects. Like the Wunderkammer collections of the 17th century, the map is conceived as a phantasmagoria of web objects, whose reason for placement in the collection is dependent on an independent eye.

Anyone can be a collector. You become one by dragging a button to your browser’s toolbar. Then anytime you browse and something catches your eye, just add that to the collection. Launch

Adrift

1999

AdriftADRIFT was an evolving multi-location Internet performance event that combined movement through 3D space, multiple narratives and richly textured sound streaming between virtual and real geographies.
Recent performances were designed for presentation as spectacles in physical locations. Making use of the output of 3 vrml cameras, ADRIFT was received by three computers and projected by three projectors onto a semicircular screen. The work focused on multiple journeys through a harbor and through virtual space.

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Map of the Market

1998

Map of the MarketA visualization that allows users to see performance of hundreds of stocks at once, with a rich context of industry and value information. A new algorithm lets an existing visualization technique, the treemap, scale more effectively. The resulting transparent view of the market has been widely adopted by financial institutions and investors.

The map lets you watch more than 500 stocks at once, with data updated every 15 minutes. Each colored rectangle in the map represents an individual company. The rectangle’s size reflects the company’s market cap and the color shows price performance. (Green means the stock price is up; red means it’s down. Dark colors are neutral).
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2D3D

1997

2D3D 2D3D was an early netart piece, part of the exhibit ‘Port’ at the List Center Gallery, MIT, 1997.

A user selects a webpage, and the perl/vrml software would translate the site into 3D.

The program would read the text, the images and the html code to generate specific shapes and backgrounds, so forming a unique portrait of the site.

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