Noplace Installation premiered as part of Synthetic Times in Beijing, running from June 9 - July 3, 2008. More images from the installation are here
Noplace Installation premiered as part of Synthetic Times in Beijing, running from June 9 - July 3, 2008. More images from the installation are here
If you are in Amsterdam on Friday 19th October we invite you to the opening of Video Vortex at the Netherlands Media Art Institute
Where we will be showing our work:
Noplace : Heaven
You may enjoy some screengrabs of the piece.
Whatever is in your clipboard, something that’s on your mind or just a distraction, you Paste. Paste keeps track of everyone’s ctrl-V, option-V or middle-button press - these routine actions combine into a single text stream.
Paste collects both trivial and profound thoughts creating a continuous scroll. The minutia of collective consciousness forms a shared narrative. A narrative that reflects personal and public history - from the horrors of war to a recipe for mashed potatoes.
Temporarily offline.
Viewers are confronted with a blinking cursor. As they type, rooms begin to take shape in the form of a two-dimensional plan, similar to a blueprint. The architecture is based on a semantic analysis of the viewer’s words, reorganizing them to reflect the underlying themes they express. The apartments are then clustered into buildings and cities according to their linguistic relationships.
Apartment is inspired by memory palaces. In a mnemonic technique from a pre-Post-It era, Cicero imagined inscribing the themes of a speech on a suite of rooms in a villa, and then reciting that speech by mentally walking from space to space. Establishing an equivalence between language and space, Apartment connects the written word with different forms of spatial configurations. Launch
A commission of the Walker Art Center, WonderWalker reimagines the 16th/17th-century Wunderkammer as a communal collection space.
The WonderWalker is a collection of shared objects. Like the Wunderkammer collections of the 17th century, the map is conceived as a phantasmagoria of web objects, whose reason for placement in the collection is dependent on an independent eye.
Anyone can be a collector. You become one by dragging a button to your browser’s toolbar. Then anytime you browse and something catches your eye, just add that to the collection. Launch
ADRIFT was an evolving multi-location Internet performance event that combined movement through 3D space, multiple narratives and richly textured sound streaming between virtual and real geographies.
Recent performances were designed for presentation as spectacles in physical locations. Making use of the output of 3 vrml cameras, ADRIFT was received by three computers and projected by three projectors onto a semicircular screen. The work focused on multiple journeys through a harbor and through virtual space.